Unity developer with 4 years of experience with C#.
Participated in 3 game jams, all of which have significantly improved my skills. I would highly recommend doing the same as I have improved more in the last month, than I ever remember.
Made for Ludum dare 53 (2023), theme is Delivery with 2309 submissions.
Criteria | Rank |
Overall score | #1154 |
I have spent 12 hours making this game, and I have learned a significant amount about the 2D side of unity, along with learning about the lighting system, tiles, making custom sprites and overall controls.
Overall score 1154th out of 2309
Made for the GameDev.Tv Game jam (2023), theme is Life in 2 dimensions with 998 submissions.
Criteria | Rank |
Mechanics | #68 |
Aesthetics | #133 |
Fun | #196 |
Story | #314 |
Sound | #321 |
Theme | #402 |
Music | #681 |
I have spent 54 hours making this game. I got introduced to several new tools that really improved the way my game feels and how to really make mechanics that work well together. During this jam I spent some time improving the lights and also adding 2D shadows, which really improved the atmosphere. Along with this I had made some shaders with shader graph, however I have yet to improve at using it. Overall this project really left my first one in the dust and really shows how much I have improved in a short amount of time.
As a reward for this jam I have received a free course "Unity 3rd Person Combat & Traversal", which will hopefully improve my 3D skills.
Made for the Interstellar Game jam (2023), theme is Retro with 63 submissions.
Criteria | Rank |
Overall | #3 |
Fun | #4 |
Mechanics | #5 |
Art | #5 |
Theme | #5 |
Sound | #7 |
I have spent 40 hours making this game. Overall this jam went wonderfully, having spent what could be equated to a full time job (40 hours in 5 days) which is also less than the previous jam, and doing a much better job. This jam really honed my skills and showed how much better I have gotten with Unity. This time I have also not forgotten to add proper sounds and music.